Layer (Damaged Suit Texture):
Material: The suit should be made of a worn-out, dark fabric, resembling an old, torn suit.
Textures: Add dirt stains, rips, and patches of frayed fabric. Use normal maps to create bumps and irregularities to simulate fabric wear and damage over time.
Ambient Occlusion: Deepen shadows around the ripped areas to enhance the worn-out effect.
层 (损坏的西装纹理):
材料: 西装应由破旧的深色织物制成,类似于旧的破旧西装。
纹理: 添加污垢污渍,撕裂和磨损织物的补丁。使用法线贴图创建凹凸和不规则性,以模拟织物随时间的磨损和损坏。
环境遮挡: 加深撕裂区域周围的阴影,以增强磨损效果。